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Verifies the presence of required assets in a specified directory relative to the fmggp2 package's assets directory.

Usage

check_assets(dir, include_path = FALSE, recursive = FALSE)

Arguments

dir

The directory path to check for required assets.

include_path

Logical; if TRUE, the full names of directories are included.

recursive

Logical; if TRUE, the directory check is recursive.

Value

Returns TRUE if the assets in the specified directory match the package's assets. If not, it informs about the missing font files and suggests actions to the user.

Examples

check_assets(dir = "path/to/assets")
#> Font not included in /home/runner/work/_temp/Library/fmggp2//assets.
#> ℹ Download the 'path/to/assets' .ttf files
#> ℹ and install with `extrafont::font_import()`